Unlimited Popper Works

+1With 1 vote
As seen by Anonymous. Posted under Starmourn as a Misc log.

Fireworks, fireworks everywhere.

Submitted 8 Aug 2020. 158 views in total, 2.05 per day.
With a practiced shrug of one shoulder, your bandolier slides open, allowing you to snatch a scavenged cylinder of rocket fuel and remove it deftly.
You make a few quick and dirty modifications to a scavenged cylinder of rocket fuel that you're sure will increase the radius of the resulting explosion. Careless of harm to your own person, you prime the detonation sequence and toss the explosive forward.
Balance used: 4.00s.

A scavenged cylinder of rocket fuel explodes!
A low hiss can be heard as an improvised popper activates.

You have recovered your balance.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

You are again able to prime a room-wide explosive device.

The fireworks stop flying as the popper runs out of ammo.

Reloading
---------
IED FLING <bomb> AT <target>                      Throw an IED while you reload.
IED STICK <bomb> TO ROOM/<prop>/<exit>            Reload and place an adapted IED in one motion.

Construction
------------
IED CONSTRUCT <type> [WITH <mod>]                 Construct improvised explosives.
IED ADD WIRING TO <bomb>                          Wire it up for a 1-2-3 punch.
IED ADD TIMER TO <bomb>                           Add a timer for delayed blasts.
IED ADD SHRAPNEL TO <bomb>                        Load your explosives with a painful punch.

Manipulation
------------
IED CONTENTS, IED STORE/REMOVE [qty] <bomb>       IED storage, with style.
IED TRIGGER <bomb>                                Trigger your IED in the crowd.
IED SWEEP                                         Sweep for explosives.
IED HIDE <bomb> IN ROOM/<prop>/<exit>             Carefully conceal an explosive device.
IED SLIP <target> <bomb>                          Slip them an IED from on-high.
IED TRIPWIRE <bomb> <dir>                         They better watch their step.
IED FORCEFEED <target> <bomb>                     Open wide!
IED LOB <bomb> <dir>                              Send your IEDs flyin'.

With a practiced shrug of one shoulder, your bandolier slides open, allowing you to snatch a scavenged cylinder of rocket fuel and remove it deftly.
With steady hands and careful competence, you divide a scavenged cylinder of rocket fuel up into smaller compartments to make it easier to handle.
You casually sling a scavenged cylinder of rocket fuel into your bandolier, expertly avoiding any mishaps while you store it inside.
Balance used: 4.00s.

You have recovered your balance.

With a practiced shrug of one shoulder, your bandolier slides open, allowing you to snatch a scavenged cylinder of rocket fuel and remove it deftly.
You make a few quick and dirty modifications to a scavenged cylinder of rocket fuel that you're sure will increase the radius of the resulting explosion. Careless of harm to your own person, you prime the detonation sequence and toss the explosive forward.
Balance used: 4.00s.

A scavenged cylinder of rocket fuel explodes!
A low hiss can be heard as an improvised popper activates.

You have recovered your balance.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

A scavenged cylinder of rocket fuel explodes!
A low hiss can be heard as an improvised popper activates.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

A scavenged cylinder of rocket fuel explodes!
A low hiss can be heard as an improvised popper activates.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.
A scavenged cylinder of rocket fuel explodes!
A low hiss can be heard as an improvised popper activates.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.
The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The fireworks stop flying as the popper runs out of ammo.
The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.
You are again able to prime a room-wide explosive device.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The fireworks stop flying as the popper runs out of ammo.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The fireworks stop flying as the popper runs out of ammo.

The popper releases a bright-red rocket that flies high into the air, then explodes harmlessly.

The fireworks stop flying as the popper runs out of ammo.